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SUDDEN LOSS | 2011

Sudden Loss is a projected software work created for the digital facade on the Jackman Goldwasser Catwalk Gallery at the Hyde Park Art Center

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THE FALL BEYOND TOMORROW'S LIFE | 2011

The Fall Beyond Tomorrow's Life is an interactive environment that unites water and sound.

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LEVIATHAN | 2010

Leviathan is an audiovisual piece that delves into the underlying flow of network activity that is often overlooked or ignored by internet users.

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20 FOOT CANVAS | 2010

20 Foot Canvas is an interactive painting application for the NEC Wall at the Electronic Visualization Laboratory (EVL) and an Apple iPad.

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IN THE SILVER LIGHT, THE STARS (MY EYES) | 2010

In the Silver Light, the Stars (My Eyes) is a stereoscopic animation with stereo algorithmically composed sound.

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MULTI TOUCH FOR TEAMS DESIGN-CHICAGO | 2010

This zero-force multi touch wall was commissioned by TEAMS Design Chicago.

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SO MANY ENDS OF THE WORLD | 2009

So Many Ends of the World is a stereoscopic animation with stereo algorithmic sound.

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RED IN TOOTH AND CLAW | 2009

This animation is a 2d video representation of Red in Tooth and Claw, a digital hologram.

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INSTRUMENTS OF MATERIAL POETRY | 2009

This project was commissioned by Shawn Brixey to recreate his piece "Instruments of Material Poetry" through computer graphics and animation in Autodesk Maya.

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THE FAR DARK SHORE | 2008

The Far Dark Shore is a stereoscopic video with composited stereoscopic computer graphics.

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SOLVE ET COAGULA | 2007

Solve Et Coagula (Separate and Join Together) is a proposed interactive installation that uses abstract 3d projection to interpret genetic traits as alchemical archetypes.

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SILENT ACCOMPLICE | 2007

Silent Accomplice is an audio, video and dance piece in collaboration with Alice Gosti.

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SUBLIMATION | 2007

Sublimation is an audio composition created in Supercollider and Common Music programming environments.

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THE SHORTEST NOVEL EVER | 2007

Inspired by Norman Mailer's The Shortest Novel Ever, this video extrapolates visual and textural imagery from the brief and poweful text.

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JANUS | 2006

This piece is a 3d lenticular print.

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ORB OF THE VALLEY | 2006

Orb of the Valley is a lighting, materials and texture study created with Autodesk Maya.

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LAKME | 2006

Lakme is a thought experiment in which a recursive, hypothetical landscape was created with Autodesk Maya.

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LURK | 2006

LURK is an spatialized audio and visual installation.

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BIG DRUM | 2006

Big Drum is an audio visualization study.

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Selected Traditional Work | 1990-2006

Selected prints, paintings, mixed media and drawings.