SUDDEN LOSS | 2011
Sudden Loss is a projected software work created for the digital facade on the Jackman Goldwasser Catwalk Gallery at the Hyde Park Art Center
THE FALL BEYOND TOMORROW'S LIFE | 2011
The Fall Beyond Tomorrow's Life is an interactive environment that unites water and sound.
LEVIATHAN | 2010
Leviathan is an audiovisual piece that delves into the underlying flow of network activity that is often overlooked or ignored by internet users.
20 FOOT CANVAS | 2010
20 Foot Canvas is an interactive painting application for the NEC Wall at the Electronic Visualization Laboratory (EVL) and an Apple iPad.
IN THE SILVER LIGHT, THE STARS (MY EYES) | 2010
In the Silver Light, the Stars (My Eyes) is a stereoscopic animation with stereo algorithmically composed sound.

MULTI TOUCH FOR TEAMS DESIGN-CHICAGO | 2010
This zero-force multi touch wall was commissioned by TEAMS Design Chicago.
SO MANY ENDS OF THE WORLD | 2009
So Many Ends of the World is a stereoscopic animation with stereo algorithmic sound.
RED IN TOOTH AND CLAW | 2009
This animation is a 2d video representation of Red in Tooth and Claw, a digital hologram.
INSTRUMENTS OF MATERIAL POETRY | 2009
This project was commissioned by Shawn Brixey to recreate his piece "Instruments of Material Poetry" through computer graphics and animation in Autodesk Maya.
THE FAR DARK SHORE | 2008
The Far Dark Shore is a stereoscopic video with composited stereoscopic computer graphics.
SOLVE ET COAGULA | 2007
Solve Et Coagula (Separate and Join Together) is a proposed interactive installation that uses abstract 3d projection to interpret genetic traits as alchemical archetypes.
SILENT ACCOMPLICE | 2007
Silent Accomplice is an audio, video and dance piece in collaboration with Alice Gosti.
SUBLIMATION | 2007
Sublimation is an audio composition created in Supercollider and Common Music programming environments.
THE SHORTEST NOVEL EVER | 2007
Inspired by Norman Mailer's The Shortest Novel Ever, this video extrapolates visual and textural imagery from the brief and poweful text.
ORB OF THE VALLEY | 2006
Orb of the Valley is a lighting, materials and texture study created with Autodesk Maya.